99Vidas is a side-scrollingbeat 'em up initially featuring six playable characters. Five more unlocked through multiple play sessions, bringing the total number of playable characters to 11. It features cooperative and competitive game modes, for up to four players, which can be played either locally or online.[3]
Each character has unique attributes such as speed and strength, as well as an elemental alignment (fire, water, wind, lightning, et al.), which dictates the quality of their attacks, combos and special moves. Characters gain experience points by defeating enemies and collecting special items which can then be used by the player to upgrade their abilities and combos, or to unlock new ones.[3]
The campaign and survival modes can be played solo or by up to four players cooperatively. In campaign mode, players progress through the story together, while in survival, they face unending waves of enemies, with a limited number of lives and ever-increasing difficulty, the objective being attaining high scores, which are posted to an arcade-style leaderboard.[citation needed] In versus mode, two to four players can play head-to-head competitive matches, where the last one standing wins.[3]
Plot
99Vidas is set in an anachronisticfictional universe inspired by 1980s and 1990s pop culture and video game aesthetic. The story starts as an artifact known as 99Vidas goes missing. This artifact is believed to hold such great power it is a menace to the very existence of the universe, should it ever fall into the wrong hands. Players play as "guardians" of 99Vidas, heroes with elemental powers whose duty it is to protect the artifact.[3]
Development
Development of the game started in early 2015 as a joint project by game studio QuByte Interactive and Brazilian gaming podcast 99Vidas, its namesake.[4] Producer Marivaldo Cabral told IGN Brazil that the idea was to make a beat 'em up game that blended classic mechanics and aesthetics of the genre with more modern gameplay elements. Stated influences and inspirations included late 1980s and 1990s titles such as Double Dragon, Final Fight, Golden Axe, and Streets of Rage.[5]
A demo was developed, using Unity featuring hand-drawn sprites and sound samples to emulate a 16-bit look and feel. Following its free release, a campaign was set up on Brazilian crowdfunding website Catarse in July 2015.[3][6] The game raised 127 thousand Brazilian reais over the following two months, surpassing its initial goal of R$80,000 for the development on PC. This enabled the development of console ports for PlayStation 4, PlayStation 3, PlayStation Vita and Xbox One.[3]
99Vidas received downloadable content called "The Last Battle". It adds levels, enemies and more. The content is available for both single player and multiplayer game modes, both local and online, and was released only for the PlayStation 4.[citation needed]