The gameplay in this game is much different from other games of its kind. In starting the game, there are only up to 4 different choices. The player then votes on these choices, the more votes a game receives the more it increases the chance of the spinner landing on it. Whatever game the spinner lands on is then played. Similar to the popular Mario Party series, the players play on a game board, which features an item shop stocked with items for use on the board's spaces. In order to win the game, they must advance and land on the flag where it says destination. They have to play another minigame to win the park. When winning the most parks they advance to a boss stage. Upon the boss' defeat, the game is over and the credits appear.
The game received "generally unfavorable" reviews from critics, Metacritic gave the GameCube version a score of 39 out of 100, based on three reviews.[6]Game Rankings gave the Game Boy Advance version a 40.3%, while the GameCube version was given a 37.4%.[4][5]IGN gave the GameCube version a 5.2 out of 10, saying, "Is the kingdom able to retain its magic?".[2] They gave the Game Boy Advance version a 4 out of 10, writing: "If this is a party, someone forgot to bring the chips and beer".[3]
Notes
^Known in Japan as Disney's Magical Park (Japanese: ディズニーのマジカルパーク, Hepburn: Dizunī no Majikaru Pāku) for GameCube and Mickey's Pocket Resort (Japanese: ミッキーのポケットリゾート, Hepburn: Mikkī no Poketto Rizōto) for Game Boy Advance.