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Glossary of kabaddi terms

This is a glossary of terminology used in kabaddi.

A

All out

An 'all out' occurs when all seven defenders have been declared out, with an 'all in' then occurring with all seven defenders returning to the court. By PKL rules, two bonus points are scored by the raiding team for an 'all out'.[a][1]

C

Center

The center is the defender who stands in the middle of the defensive formation, when it has seven players lined up from side of the field to the other.[2]

Corner

The corners are the two defenders who stand nearest to the corners of the field.[2]

Cover

The covers are the two defenders who stand next to the corner defenders.[2]

D

Dash

A dash is executed when a defender runs at and pushes a raider towards the periphery of the field, aiming to score a point by forcing the raider out-of-bounds.[3]

Do-or-Die raid

After two consecutive empty raids, the third raid is deemed a 'do-or-die raid'; if the do-or-die raid also ends up as an empty raid, then the defending team scores a point and the raider is out.[4]

Dubki

The dubki is a move executed by a raider in which the raider ducks low and dives underneath and through the legs of defender(s) who are between the raider and the midline, and then runs past the midline.[5][6]

E

Empty raid

An empty raid is a raid where no points are scored.[4]

G

Golden raid

A type of tiebreaker in which the baulk line is treated as equivalent to the bonus line.[4][7]

I

In

The ins are the two defenders who stand next to the center defender.[2]

L

Lobby

The lobby areas are extensions of the court on either side of the field perpendicular to the midline. They are only considered part of the field during each raid once the raider has made contact with a defender.[4]

Lona

See all out.

P

Pro Kabaddi League

The Indian Pro Kabaddi League (PKL) is the biggest kabaddi league in the world. It introduced several rule changes and innovations to the sport.[8]

R

Raid

An instance of the offensive team sending a raider into the defensive team's half of the field.

Raider

The designated player on the offensive team whose goal is to enter the other team's half of the field, tag some defenders, and then return safely.

S

Struggle

A struggle is initiated during each raid when contact is first made between the raider and a defender, with the lobbies then becoming part of the field.[1]

T

Tag

A tag occurs when a raider uses any part of his body to touch any part of a defender's body.

Technical point

A technical point is scored by a team when an opponent steps out of the court before making contact with a player on the first team.[9]

References

  1. ^ a b Kabaddi: How to play India’s 4000-year-old indigenous sport Olympics
  2. ^ a b c d "How many players in kabaddi? Know participants in all formats". SportsAdda. November 29, 2021. Retrieved 2024-02-07.
  3. ^ "Dash: A test of timing between defender and raider". Pro Kabaddi League. 2019. Retrieved 2024-02-07.
  4. ^ a b c d Borse, Vaibhav (2021-12-15). "PKL 2021: What is the meaning of these frequently used terms?". thebridge.in. Retrieved 2024-02-07.
  5. ^ "Shabeer Bapu: PKL's original dubki king". ESPN. 2018-10-26. Retrieved 2024-02-07.
  6. ^ "Dubki: The move where raiders go low to leave defenders high and dry". Pro Kabaddi League. September 25, 2019. Retrieved 2024-02-07.
  7. ^ "PKL 9 playoffs tie-breakers: What happens if a match is tied?". Khel Now. Retrieved 2024-02-07.
  8. ^ Gawde, Om (2023-07-14). "From shadows to spotlight: How Pro Kabaddi League popularized the native sport". www.sportskeeda.com. Retrieved 2024-02-07.
  9. ^ Sportstar, Team (2023-12-02). "Pro Kabaddi League: All the PKL rules explained ahead of season 10". Sportstar. Retrieved 2024-02-10.
  1. ^ The 'all out' is also known as a Lona.
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