Nearly 1,400 players took part in the first Quake tournament, which took place online.[8] The first-ever Professional Gamers League Finals took place on January 30 and January 31, 1998, in Seattle, Washington at the Sega GameWorks super-arcade. Two games were played in this competition, Command & Conquer: Red Alert and Quake. Both tournaments featured 1 on 1 play with David "DeepBlue" Magro winning the Red Alert tournament and Dennis "Thresh" Fong winning the Quake tournament. Both players won $7,500 and new AMD computers.[9]
Season 3 hosted the first ever Starcraft World Championship where 128 players from around the globe competed online from August 14 - September 6, 1998. The final 8 competitors played live in San Francisco, CA. Jay "Gadianton" Severson took first place playing random and going undefeated in the double-elimination bracket to win $8500 and a new AMD computer.[citation needed]
In 2000, Gamers.com acquired the PGL from Pogo.com, after PGL had been inactive for a year.[10]
^LaPlante, Alice; Seidner, Rich (April 26, 1999). Playing for Profit: How Digital Entertainment is Making Big Business Out of Child's Play (First ed.). Wiley. p. 163.