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Star Wars: Battlefront

Star Wars: Battlefront
Logo under Electronic Arts
Genre(s)First-person shooter
Third-person shooter
Developer(s)Pandemic Studios
(2004–05)
Free Radical Design
(2006–08)
Rebellion Developments
(2007–09)
Slant Six Games
(2009–10)
LucasArts
(2008–13)
EA DICE
(since 2013)
Criterion Games
(2016–2017)
Motive Studios
(since 2017)
Publisher(s)LucasArts
(2004–09)
Electronic Arts
(2015–17)
Aspyr
(2024)
Platform(s)Windows
PlayStation 2
PlayStation Portable
PlayStation 4
PlayStation 5
Nintendo DS
Nintendo Switch
Mobile phone
Xbox
Xbox One
Xbox Series X/S
First releaseStar Wars: Battlefront
September 21, 2004
Latest releaseStar Wars: Battlefront Classic Collection
March 14, 2024
Parent seriesStar Wars video games

Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars franchise. Players take the role of characters from the franchise in either of two opposing factions in different time periods of the Star Wars universe. The series was launched in 2004 by LucasArts with Star Wars: Battlefront, developed by Pandemic Studios for LucasArts. The game received positive reviews and sold well. In 2005 Pandemic developed a sequel, Star Wars: Battlefront II, which was also critically and commercially successful.

The games were followed by Star Wars Battlefront: Renegade Squadron (2007) and Star Wars Battlefront: Elite Squadron (2009) for handheld game consoles and Star Wars Battlefront: Mobile Squadrons (2009) for mobile devices. LucasArts made several attempts to develop a third major Battlefront game but no projects were released before The Walt Disney Company's acquisition of LucasArts. Subsequently, Electronic Arts acquired an exclusive license to develop console Star Wars titles from Lucasfilm, leading to the development of a reboot, titled Star Wars Battlefront from developer DICE, which was released on November 17, 2015. A sequel, Star Wars Battlefront II, was released on November 17, 2017, and was co-developed by EA DICE, Criterion Games, and Motive Studio. A collection of the first two entries in the original series ported to modern platforms by Aspyr, titled Star Wars: Battlefront Classic Collection, was released on March 14, 2024.

Gameplay

Release timeline
           LucasArts              EA              Aspyr
2004Star Wars: Battlefront
2005Star Wars: Battlefront II
2006
2007Star Wars Battlefront: Renegade Squadron
2008
2009Star Wars Battlefront: Mobile Squadrons
Star Wars Battlefront: Elite Squadron
2010
2011
2012
2013
2014
2015Star Wars Battlefront
2016
2017Star Wars Battlefront II
2018
2019
2020
2021
2022
2023
2024Star Wars: Battlefront Classic Collection
Battlefront series logo until 2013

Games in the Battlefront series normally revolve around two armies – the Galactic Republic versus the Confederacy of Independent Systems or the Galactic Empire versus the Rebel Alliance or First Order versus the Resistance – fighting each other on various maps. Maps take place in the Star Wars galaxy, with battlezones varying in theme and size. Across the battlefield are multiple "command posts" (objectives) that act as spawn points, and can be controlled by either the player or the computer. Units can spawn from any friendly command post, and vehicles regularly spawn at their respective command posts when destroyed. Units can capture neutral or hostile command posts by approaching them and standing within the immediate vicinity for about 30 seconds. The time to capture quickens with more friendly units within the capture zone. Some vehicles act as mobile command posts, and must be destroyed as they can not be captured. On some maps (such as Hoth or Endor), certain structures also act as command posts that can not be captured. Command post capturing works differently on certain campaign missions as well. Playable heroes and villains play a significant role in changing the course of battles.

The objective of most matches is to eliminate all of the opponents' reinforcement tickets or to capture the command points, to slowly chip away at their tickets. Reinforcement tickets are used whenever a unit is killed, or when one faction controls a majority of the command posts on the map (usually when the losing faction only has 2–3). Only one objective needs to be completed. When all command posts are captured, the team with no command posts has twenty seconds to recapture or neutralize an enemy command post. If the team cannot take over a post in this time, the match is over. Certain campaign levels and multiplayer have requirements that differ from the general game play, however the general structure remains the same. The game's "Conquest" mode is vaguely based on the Battlefield game mode of the same name.

Development

The first console games of the series were developed by Pandemic Studios, and since 2015, a second series of console Battlefront games has been developed by EA DICE. Battlefront II (2017) is the first in the series to accurately follow the canon of the films, while the games developed by Pandemic Studios were relegated to Star Wars Legends non-canonical status, along with all of the games in the series released before November 2015.

Star Wars: Battlefront (Pandemic Studios)

Star Wars: Battlefront

Star Wars: Battlefront is the first installment in the Battlefront series. It was released on September 21, 2004, with a Mac port by Aspyr released in July 2005. The game is available on Microsoft Windows, PlayStation 2, Xbox, Mac OS, and mobile phones. Jedi are not playable in this game without the help of modified files unsupported by LucasArts. Other NPCs made playable by similar files include, but are not limited to, Tusken Raiders in the Dune Sea of Tatooine, Ewoks of Endor and Gungans on the Naboo plains.

Star Wars: Battlefront II

Star Wars: Battlefront II is the second installment in the Battlefront series, released in Europe on October 31, 2005 – for the PlayStation 2, PSP, Xbox, and Windows – and in North America one day later. There are some significant differences between Battlefront and Battlefront II. Battlefront II includes playable Jedi characters, space battles, and story campaigns, as well as Star Wars: Episode III – Revenge of the Sith-related content. The release date of Battlefront II coincided with the release of Revenge of the Sith on DVD. The game is now an Xbox Platinum Hits game, a Sony Greatest Hits game in North America, and an Xbox Classics and PlayStation Platinum game in Europe.

Battlefront II expands upon the original game's single-player experience with mission-based objectives drawn from the first six Star Wars films. It has a story-based campaign which revolves around the 501st Legion (AKA "Vader's Fist") and its evolution from a legion of clone troopers serving the Republic during the Clone Wars to Imperial stormtroopers. Many maps from Star Wars Battlefront make a second appearance, and the game adds new locales such as Coruscant and Utapau. The game also introduces "heroes" – playable characters based on iconic characters from the Star Wars films who are much more powerful than regular soldier (and were also present in the original Battlefront, but only as NPCs that spawned randomly on the battlefield); the hero roster includes Luke Skywalker, Han Solo, Leia Organa, Chewbacca, Obi-Wan Kenobi, Yoda, Mace Windu, Ki-Adi Mundi and Aayla Secura (as well as Kit Fisto, available only on the Xbox version of the game via the Xbox Live patch), whereas the villain roster includes Darth Vader, Darth Sidious, Boba Fett, Count Dooku, General Grievous, Darth Maul, Jango Fett, and Anakin Skywalker (as well as Asajj Ventress, also available only via the Xbox Live patch). There are more modes in this game, such as Conquest, Hunt (where players fight as natives on planets against other natives or certain troopers in an army, such as Wampas vs. Rebels on Hoth or Tusken Raiders vs. Jawas on Tatooine, to earn 50 points first), Capture the Flag (both with one and two flags), Assault (which, on Tatooine only, is also available as Heroes vs Villains, where one team plays as the heroes and the other one as the villains in a race to rack up points by defeating enemies) and space battles.

Star Wars: Battlefront Classic Collection

In February 2024, a collection of Star Wars: Battlefront and Star Wars: Battlefront II was announced for Nintendo Switch, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, and PC. It features online multiplayer, a Galactic Conquest mode, an expanded Hero Assault mode, as well as additional characters and maps. It released on March 14, 2024,[1][2] becoming the second game in the series to be available on a Nintendo platform after Elite Squadron on the Nintendo DS nearly fifteen years prior.

Canceled sequels

Star Wars: Battlefront III

On September 29, 2006, Computer and Video Games made an unconfirmed claim that Free Radical Design was developing the third game in the Star Wars: Battlefront series, titled Star Wars: Battlefront III.[3][4] In June 2008, Kotaku allegedly received information from a former LucasArts employee that Star Wars: Battlefront III was in the creation process.[5] On October 2, Activision Blizzard filed a classification with the Australian Office of Film and Literature Classification listing Star Wars: Battlefront III for the Nintendo DS with a PG rating for mild animated violence,[6] equivalent to the ESRB's Everyone 10+ rating. However, that same month, Free Radical Design announced that they lost the rights to develop Star Wars: Battlefront III; the game at that point had been in development for two years.[7] Several years later, Free Radical Design co-founder Steve Ellis said Battlefront III was "pretty much done" in 2008, but that it was effectively canned when LucasArts could not commit to "spend big" on marketing it.[8] However, GameSpot quoted an unnamed LucasArts employee involved with the project who said Free Radical could not devote sufficient resources to the game and regularly missed deadlines.[9] A former Free Radical Design employee said some of the technology Free Radical developed for the game, specifically the contiguous game environment from planet surface into space, "is dying with us".[10]

During and after the game's development, screenshots, and gameplay footage became accessible to the public. In December 2008, Star Wars character renders bearing a Battlefront III watermark surfaced from a laid-off Free Radical employee.[11] The following month, gameplay footage was leaked from a November 2008 Free Radical in-house showing of Battlefront III footage.[12] The footage was pulled from IGN after LucasArts demanded its removal.[13] On April 1, 2012, a user on the game journalist website Betagames discovered Star Wars models and textures buried in Resident Evil: Operation Raccoon City's archives; PC Gamer's Tom Senior speculated that these could have been from Battlefront III.[14] Also in April 2012, Past to Present revealed pre-alpha footage of Free Radical Design's Battlefront III.[15] YouTube videos showing the game's rough state received media attention from outlets such as Joystiq,[16] Kotaku,[17] and Shacknews.[18]

Star Wars: Battlefront Online

Star Wars: Battlefront Online was rumored to be the next installment in the series. On January 28, 2010, Kotaku reported that SOCOM developer Slant Six Games was working with LucasArts to develop an online-only Battlefront title due in 2011. The game was said to be released for the Xbox 360 and PlayStation 3. It was also stated that this game may have been the source of the Star Wars: Battlefront 3 concept art renders.[19] However, the game has been canceled after the studio was unable to meet its 2010 release deadline.[20]

Star Wars: First Assault and Version Two

Star Wars: First Assault was to be a downloadable multiplayer shooter for Xbox Live Arcade.[21] Digital Trends speculated that Star Wars: First Assault might help LucasArts recover some of their previous investment in Battlefront III and other projects in the franchise.[22] Speaking to Kotaku an anonymous insider noted that the game was to be "step zero" towards a third Battlefront game.[21] When footage of the game was leaked onto YouTube Tech site TechnoBuffalo noted that the gameplay very closely resembled that of the Call of Duty franchise.[23] Alongside First Assault, LucasArts was also working on a separate game titled "Version 2", which was, reportedly, a code name for Battlefront III.[24]

Star Wars Battlefront IV

In 2018, concept art surfaced of a canceled Battlefront IV, rather than attempting to fit within the previous games and films' continuity, concept art showed the game was meant to focus on an alternate reality where Obi-Wan Kenobi and Luke Skywalker fell to the dark side, instead of Anakin Skywalker.[25]

Handheld and mobile only games

Star Wars Battlefront: Renegade Squadron

Star Wars Battlefront: Renegade Squadron is a handheld game released in North America on October 9, 2007, and in Europe three days later. The game was released only for the PlayStation Portable. Renegade Squadron is also available in a bundle pack with the then-new white PSP redesign featuring Darth Vader on the back.

Aside from new heroes and vehicles, such as the Millennium Falcon, a new feature is the ability to create a character, allowing the player to adjust the character's features such as weapon, appearance, and speed. However, the character will be vulnerable due to the lacking of certain aspects that will be replaced by others. For example, the character may be fast but weak or have good weapons but no stamina and speed. Before the game's release, LucasArts had stated that over one million different customizable options would be present. Another new feature allows players to enter asteroid bases on some space maps.

Commander Col Serra describes the forming of Renegade Squadron in the beginning cutscene of campaign. Then the player starts a series of missions ranging in objectives while including cutscenes between each mission. The final mission includes the Battle of Endor, in which the objectives are similar to the footage of Return of the Jedi.

Star Wars Battlefront: Mobile Squadrons

Star Wars Battlefront: Mobile Squadrons[26] is a mobile game developed by THQ Wireless.[27] It was released on April 2, 2009.[28] The game features a persistent online community, and has three character classes. The gameplay is a first person rail shooter that leverages the phone's touch features.

Star Wars Battlefront: Elite Squadron

Star Wars Battlefront: Elite Squadron was released on November 3, 2009, for the PlayStation Portable and the Nintendo DS.[29] This marks the third Battlefront game on the PlayStation Portable and the first on a Nintendo console. The game was originally discovered through its ESRB rating on the official ESRB website which has since been taken down. It follows in the same vein as its predecessors with space, land and new air battles. Elite Squadron is most notable for featuring simultaneous space and ground battles in Instant Action, and is the only game in the series with this feature. Players usually play in a third person perspective, but in the PSP version, they can also switch to a strategy based mode where they may build troops and upgrade armies.[30]

Star Wars Battlefront (EA DICE)

Star Wars Battlefront (2015)

At an Electronic Entertainment Expo (E3) press conference on June 10, 2013, EA DICE (whose parent company, Electronic Arts, had recently acquired a multi-year license to produce Star Wars video games), unveiled a teaser trailer for a new Star Wars: Battlefront game, built on the Frostbite 3 engine.[31] The teaser showed a first-person view of the Battle of Hoth, including a crashing Snowspeeder and the foot of an AT-AT. DICE showed additional development footage at the 2014 E3 conference. The game's title was eventually announced as Star Wars Battlefront. In April 2015, EA announced a release date of November 17, 2015 at Star Wars Celebration.[citation needed] The game is a reboot of the series, focusing on capturing the look of the films. At launch, four planets were confirmed – Hoth, Tatooine, Endor, and Sullust. Unlike its predecessors, Star Wars Battlefront does not feature the Clone Wars era found in the prequel films, nor does it feature content from The Force Awakens; as a result, the hero and villain roster is also limited, at launch including only Luke Skywalker, Han Solo, Leia Organa, Darth Vader, Emperor Palpatine, and Boba Fett. Free downloadable content (DLC) for the game was released in December 2015, featuring the planet of Jakku with two new maps and a new multiplayer game mode. The game also features both first and third-person gameplay perspectives, similar to its predecessors. A gameplay trailer involving the Hoth battle debuted at E3 on June 15, 2015.[32] The game features a pseudo-campaign — a cooperative experience allowing the player to experience gameplay with one or two players and computer-controlled allies and opponents.

"Outer Rim" is the first DLC pack for the game and was released on March 22, 2016. It adds new heroes Nien Nunb and Greedo to the game, four new maps set in Jabba the Hutt's Palace (Palace Garage and Jabba's Palace) on Tatooine and a factory area on Sullust (Sorosuub Refinery and Sorosuub Pipelines), and a new mode called "Extraction". The DLC is available for free to all players who have purchased the game's Season Pass, otherwise costing $10. The second expansion pack is titled "Bespin" and allows players to fight in the setting of Cloud City, released in September 2016. The expansion added more maps along with an additional game mode titled sabotage and new heroes Lando Calrissian and Dengar. The third expansion pack, titled "Death Star", was released in September 2016 as well and added the long-awaited Death Star to the game, along with new heroes Chewbacca and Bossk.[33] The fourth and final DLC pack was released on December 6, 2016. It is based on characters and locations from the film Rogue One, and includes Jyn Erso and Orson Krennic as new playable heroes, and a new game mode set both above and on the planet Scarif.[34]

Star Wars Battlefront II (2017)

Blake Jorgensen of Electronic Arts mentioned a sequel in November 2016,[35] and Star Wars Battlefront II was announced in March 2017.[36] The game was released on November 17, 2017.[37] Since the restructuring of the Star Wars canon, Battlefront is the first game with a storyline that is considered canonical to the film series.

Star Wars Battlefront II features both single-player and multiplayer game modes, a customizable character class system, and content based on all Star Wars movies up to Star Wars: The Rise of Skywalker (with content for the other movies, as well as television series being added later on via free DLC). A Celebration Edition was released in December 2019. DICE announced that Scarif from Rogue One would be the last content update released for the game.

Canceled spin-off

In 2019, Electronic Arts was in the process of developing a game code-named Viking, developed by EA Vancouver and designed as a spin-off of the Battlefront series with open-world elements. The game was originally planned for release in fall 2020, coinciding with the next generation of video game consoles, but was canceled in late 2019.[38]

Other releases

Star Wars Battlefront II: Inferno Squad

Battlefront II: Inferno Squad is a novel written by Christie Golden.[39] The novel was published on July 25, 2017 by Del Rey Books.[40] The story takes place immediately after the events of Star Wars: Episode IV – A New Hope (1977).[41] Inferno Squad is the second book in the Star Wars: Battlefront tie-in novel series, following Battlefront: Twilight Company. The novel follows Iden Versio, protagonist of the Star Wars Battlefront II single-player campaign. The book focuses on Inferno Squad's creation and its early missions.

Galaxy in Turmoil

On January 25, 2016, Frontwire Studios began an attempt to produce an unofficial Battlefront installment called Galaxy in Turmoil. The fan made game was in production using Unreal Engine 4 and was based on the canceled Star Wars: Battlefront III by Free Radical Design.[42][43] Although early versions of the game contained assets from Free Radical Design, they soon became "place holders" as the full game planned to be released using assets and music made from the ground up. On June 4, 2016, Galaxy in Turmoil gained a distribution deal through Valve and was planned to be released for free on Steam which generated a fair amount of attention.[44]

On June 22, 2016, Lucasfilm requested the production of Galaxy in Turmoil be halted.[45] On July 31, 2016, Frontwire Studios announced the cancellation of the game was due to the "possibility of Galaxy in Turmoil taking away attention from Electronic Arts's Battlefront franchise".[45] Proposals of Galaxy in Turmoil falling under the paywall of Electronic Arts, and ideas of Lucasfilm giving Frontwire Studios a Star Wars license were both rejected due to an agreement between Electronic Arts and Lucasfilm.[45] Although Frontwire Studios may have fallen within Fair Use laws, legal conflict was avoided and the project was canceled. There is a playable alpha that contains assets from Free Radical Design that was released to the public then removed early within Galaxy in Turmoil's lifetime. Galaxy in Turmoil is now planned to be redeveloped as a brand new cyberpunk-themed[46] IP without any Star Wars references, but still with Battlefront III-inspired mechanics including space-to-ground battles.[45]

In December 2019, Frontwire Studios released a free demo and launched a Kickstarter in order to secure $500k for the development of the full game.[47] On March 22, 2022, Frontwire Studios announced that it had cancelled development on the game, citing a lack of funds, as well as the team going their own separate ways.[48]

See also

References

  1. ^ Warren, Mark (February 21, 2024). "Star Wars Battlefront Classic Collection comes to Nintendo Switch this year". VG247. Retrieved February 21, 2024.
  2. ^ Shutler, Ali (February 21, 2024). "Original 'Star Wars Battlefront' games being rereleased in new 'Classic Collection'". NME. Retrieved February 21, 2024.
  3. ^ Robinson, Andy (September 29, 2006). "Free Radical scoops Battlefront". Computer and Video Games. Archived from the original on December 5, 2009. Retrieved January 13, 2009.
  4. ^ Thorson, Tor (August 23, 2006). "LucasArts, Free Radical going next-gen". GameSpot. Retrieved January 13, 2009.
  5. ^ Wilcox, Skylar (June 7, 2008). "Former LucasArts Employee Outlines Company Projects". The Wire. Archived from the original on August 4, 2008. Retrieved January 13, 2009.
  6. ^ "Star Wars: Battlefront 3". Australian Classification Board. Archived from the original on September 20, 2011. Retrieved September 30, 2010.
  7. ^ Graft, Kris (December 18, 2008). "Source: Free Radical Locked Up". Edge Online. Archived from the original on December 8, 2012. Retrieved January 13, 2009.
  8. ^ Hinkle, David (April 27, 2012). "This is what happened to Star Wars Battlefront 3". Joystiq. AOL. Archived from the original on May 12, 2012. Retrieved September 13, 2012.
  9. ^ Makuch, Eddie (December 3, 2012). "Former LucasArts employee on why Star Wars: Battlefront III failed". GameSpot. Retrieved January 29, 2013.
  10. ^ Thomsen, Michael (January 16, 2009). "What Happened to Star Wars Battlefront III?". IGN. Retrieved September 22, 2010.
  11. ^ Thorsen, Tor (December 30, 2008). "Star Wars: Battlefront III surfaces". GameSpot. Archived from the original on January 23, 2009. Retrieved January 13, 2009.
  12. ^ Crecente, Brian (January 15, 2009). "Leaked SWBF3 Gameplay Footage". Kotaku. Retrieved January 15, 2009.
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  17. ^ Plunkett, Luke (July 4, 2012). "Enjoy A Whole Hour's Footage of Star Wars: Battlefront III". Kotaku. Gawker Media. Retrieved July 6, 2012.
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  22. ^ Agnello, Anthony John (October 2, 2012). "Leaked images say Lucasarts' next game is Xbox Live shooter Star Wars: First Assault". Digital Trends. Archived from the original on October 4, 2012. Retrieved December 4, 2012.
  23. ^ Duwell, Ron (November 9, 2015). "Star Wars: First Assault – Footage from a canceled game, very Call of Duty inspired". Technobuffalo. Archived from the original on January 31, 2016. Retrieved December 10, 2015.
  24. ^ Schreier, Jason (April 10, 2013). "The Last Months Of LucasArts (And A Glimpse Of Battlefront III)". Kotaku. Gawker Media. Retrieved April 10, 2013.
  25. ^ "BATTLEFRONT IV Concept Art Imagines a Bizarro STAR WARS with Dark Side Luke, Leia, and Obi-Wan". Nerdist. March 16, 2018.
  26. ^ "THQ Wireless Inc. site". Archived from the original on October 17, 2007. Retrieved October 17, 2007.
  27. ^ Spencer, Spanner (January 8, 2009). "Star Wars Battlefront: Mobile Squadrons coming to mobile". Pocket Gamer. Retrieved July 16, 2009.
  28. ^ "Star Wars Battlefront: Mobile Squadrons Launches across north america" (Press release). THQ Wireless. April 1, 2009. Archived from the original on July 16, 2009. Retrieved July 16, 2009.
  29. ^ "Star Wars Battlefront: Elite Squadron Storms PSP (PlayStation Portable) System and Nintendo DS this Fall" (Press release). LucasArts. May 26, 2009. Archived from the original on July 9, 2009. Retrieved July 16, 2009.
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  32. ^ Five Minutes of Star Wars: Battlefront Gameplay Kotaku Jason Schreier (June 15, 2015)
  33. ^ "'Star Wars Battlefront' players will be able to play on the Death Star, Bespin, and more this year". Entertainment Weekly's EW.com. Retrieved February 21, 2016.
  34. ^ "Star Wars Battlefront's Last DLC Adds Rogue One-Inspired Content – CINEMABLEND". November 19, 2016.
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  37. ^ Star Wars (April 15, 2017). Star Wars Celebration Orlando 2017 Live Stream – Day 3 The Star Wars Show LIVE!. Archived from the original on December 12, 2021. Retrieved April 16, 2017 – via YouTube.
  38. ^ Schreier, Jason (February 21, 2020). "Sources: EA Canceled A Star Wars: Battlefront Spinoff Last Year". Kotaku. Retrieved June 17, 2020.
  39. ^ "Battlefront II: Inferno Squad (Star Wars) by Christie Golden: 9781524796808". Penguin Random House.
  40. ^ Truitt, Brian. "'Star Wars': Read an exclusive excerpt from 'Inferno Squad' novel". USA Today.
  41. ^ Laptik, Andrew (April 15, 2017). "The Battlefront II tie-in novel is Lucasfilm's incredible creative strategy in action". The Verge.
  42. ^ Dwyer, Macklin (May 2, 2016). "Star Wars Battlefront 3 Fan-Remake is Still Alive, in Pre-Alpha Phase". MXDWN. Retrieved May 29, 2016.
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  45. ^ a b c d Romanelli, Tony (July 31, 2016). "The Future of Galaxy in Turmoil". Frontwire Studios. Archived from the original on November 30, 2016. Retrieved July 31, 2016.
  46. ^ "Frontwire Studios' Galaxy in Turmoil home page". git.frontwirestudios.com. Archived from the original on August 1, 2016. Retrieved July 31, 2016.
  47. ^ Papadopoulos, John (December 21, 2019). "Free demo released for the Star Wars: Battlefront 3-inspired game, Galaxy in Turmoil". DSOGaming. Retrieved March 17, 2024.
  48. ^ Papadopoulos, John (March 24, 2022). "Star Wars: Battlefront 3-inspired game, Galaxy in Turmoil, has been cancelled". DSOGaming. Retrieved March 17, 2024.

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Wapen de Selliers de Moranville De Selliers de Moranville is een geslacht waarvan leden sinds 1840 tot de Belgische adel behoren. Geschiedenis De bewezen stamreeks begint met Jacques le Sellier (†1548) die in 1504 burger werd van Arras, eerste vermelding van een lid van dit geslacht. Zijn nazaat was Charles Joseph François-de-Paule de Selliers de Moranville (Brussel, 30 juni 1775 - 30 juni 1844), zoon van Adrien de Selliers en van Anne de Beughem. In februari 1830, nog onder het Verenigd K...

1775–76 American Revolutionary War campaign Siege of BostonPart of American Revolutionary WarIllustration depicting the British evacuation of BostonDateApril 19, 1775 – March 17, 1776(10 months, 3 weeks and 6 days)LocationBoston and surrounding area42°21′48″N 71°3′28″W / 42.36333°N 71.05778°W / 42.36333; -71.05778Result American victory British forces evacuate BostonBelligerents United Colonies Connecticut Massachusetts Bay New Hampshire ...

 

 

2022 particle physics experiment at the Large Hadron Collider at CERN Large Hadron Collider(LHC)Plan of the LHC experiments and the preaccelerators.LHC experimentsATLASA Toroidal LHC ApparatusCMSCompact Muon SolenoidLHCbLHC-beautyALICEA Large Ion Collider ExperimentTOTEMTotal Cross Section, Elastic Scattering and Diffraction DissociationLHCfLHC-forwardMoEDALMonopole and Exotics Detector At the LHCFASERForwArd Search ExpeRimentSNDScattering and Neutrino DetectorLHC preacceleratorsp and PbLinea...

 

 

Гомельске відділенняБілоруської залізниці Схема Білоруської залізниці    Мінське відділення    Барановицьке відділення    Берестейське відділення    Вітебське відділення    Гомельське відділення    Могильовське відділення Будівництво діл...

2004 video game 2004 video gameThe Legend of Zelda:The Minish CapEuropean packaging artworkDeveloper(s)CapcomFlagship[a]Publisher(s)NintendoDirector(s)Hidemaro FujibayashiProducer(s)Keiji InafuneArtist(s)Haruki SuetsuguComposer(s)Mitsuhiko TakanoSeriesThe Legend of ZeldaPlatform(s)Game Boy AdvanceReleaseJP: November 4, 2004EU: November 12, 2004NA: January 10, 2005AU: April 7, 2005Genre(s)Action-adventureMode(s)Single-player The Legend of Zelda: The Minish Cap[b] is an action-a...

 

 

1937 woodcut print by M. C. Escher Metamorphosis IArtistM. C. EscherYear1937TypewoodcutDimensions19.5 cm × 90.8 cm (7.7 in × 35.7 in) Metamorphosis I is a woodcut print by the Dutch artist M. C. Escher which was first printed in May, 1937. This piece measures 19.5 cm × 90.8 cm (7+5⁄8 in × 35+3⁄4 in) and is printed on two sheets. The concept of this work is to morph one image into a tessellated pattern, the...

 

 

Indian film actor and producer For people with the patronymic, see Sukumaran (surname). This is an Indian name; Edappal is the name of the place and the family name is Ponnamkuzhi Veettil. SukumaranBornEdappal Ponnamkuzhi Veettil Parameswaran Sukumaran Nair(1948-06-10)10 June 1948Edappal, Malabar District, Madras State, India (Present-day Malappuram, Kerala, India)Died16 June 1997(1997-06-16) (aged 49)Trivandrum, Kerala, IndiaNationalityIndianOccupationsActorfilm producerYears activ...

For other uses, see Lac La Biche, Alberta (disambiguation). Lac La BicheLac La Biche in AlbertaLac La BicheLocationLac La Biche County, AlbertaCoordinates54°51′23″N 112°03′32″W / 54.85639°N 112.05889°W / 54.85639; -112.05889Primary inflowsOwl RiverPrimary outflowsLa Biche RiverBasin countriesCanadaMax. length20.7 km (12.9 mi)Max. width29.3 km (18.2 mi)Surface area234 km2 (90 sq mi)Average depth8.4 m (28 ft)M...

 

 

Ef - a fairy tale of the two. 悠久之翼 Genres drame, psychologie, romance Thèmes relations amoureuses Manga Cibleéditoriale Shōnen Scénariste Yū Kagami Dessinateur Juri Miyabi Éditeur (ja) ASCII Media Works Prépublication Dengeki Comic Gao! Sortie initiale avril 2005 – en cours Volumes 8 Nouvelle : another tale Auteur Yū Kagami Illustrateur Naru Nanao2C GaloreMitsuishi Shōna Éditeur (ja) Kadokawa Shoten Prépublication Comptiq Sortie initiale juillet 2006 – juil...

 

 

Gérard Mourou pada tahun 2015 Gérard Albert Mourou adalah seorang ahli fisika dan profesor di École Polytechnique warga negara Prancis yang mendapat Penghargaan Nobel Fisika tahun 2018 bersama Arthur Ashkin dan Donna Strickland atas karya mereka dalam menemukan prinsip inovatif dan terobosan mendasar di bidang fisika laser. Gerald Moroud adalah kelahiran 22 Juni 1944, Albertville, Prancis . Selama hidupnya ia pernah belajar fisika di Universitas Grenoble. Selain itu, dia juga pernah belaja...

French actress and film director This article includes a list of references, related reading, or external links, but its sources remain unclear because it lacks inline citations. Please help to improve this article by introducing more precise citations. (January 2013) (Learn how and when to remove this template message) Zabou BreitmanBreitman in 2015BornIsabelle Breitman (1959-10-30) 30 October 1959 (age 64)Paris, FranceOccupation(s)Actress, director, screenwriterYears active1964–...

 

 

1960 single by Billy Fury ColetteSingle by Billy FuryB-sideBaby How I CriedReleased29 January 1960 (1960-01-29)[1]Recorded8 January 1960[1]StudioDecca Studios, LondonGenreRock and rollLength1:50LabelDeccaSongwriter(s)Billy FuryProducer(s)Jack GoodBilly Fury singles chronology My Christmas Prayer (1959) Colette (1960) That's Love (1960) Colette (also spelled Collette) is a song by English rock and roll singer Billy Fury, released as a single in January 1960. It p...

 

 

Artikel ini sebagian besar atau seluruhnya berasal dari satu sumber. Diskusi terkait dapat dibaca pada the halaman pembicaraan. Tolong bantu untuk memperbaiki artikel ini dengan menambahkan rujukan ke sumber lain yang tepercaya. Kevin HillersLahirEmmanuel Kevin Hillers4 Juli 1990 (umur 33)Maumere, Nusa Tenggara Timur, IndonesiaKebangsaanIndonesiaNama lainKevin HillersPekerjaanaktormodelTahun aktif2012—sekarang Emmanuel Kevin Hillers (lahir 4 Juli 1990) adalah aktor dan model ...

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Residenzpalais um 1840 Als Residenzpalais wurde ein Komplex aus drei Gebäuden bezeichnet, die ehemals das kurfürstliche Residenzpalais darstellten. Der Gebäudekomplex befand sich am Friedrichsplatz und der Oberen Königsstraße. Er bestand aus den folgenden Gebäuden: Rotes Palais ▼51.31429.4968 Weißes Palais ▼51.31449.4964 Palais Reichenbach (bis 1881 und dann verkauft) ▼51.3147222222229.4969444444444 Alle Gebäude wurden während der Luftangriffe auf Kassel im Zweit...

 

 

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