Linden Scripting Language

Linden Scripting Language (или LSL) — скриптовый язык программирования, используемый при создании контента резидентами виртуального мира Second Life, созданного компанией Linden Lab[1]. С помощью LSL скриптов можно управлять поведением объектов виртуального мира. LSL позволяет объектам взаимодействовать с миром Second life и интернетом посредством электронной почты, XML-RPC и HTTP запросов.

Hello, world! на LSL

default
{
    state_entry()
    {
      llSay(0,"Hello, world!");
    }
}

Литература

  • На русском языке:

На русском языке литература отсутствует.

  • На английском языке:
    • Jeff Heaton: Scripting Recipes for Second Life, Heaton Research, 7/2007, ISBN 978-1-60439-000-1
    • Jeff Heaton: Introduction to Linden Scripting Language for Second Life', Heaton Research, 12/2007, ISBN 978-1-60439-004-9
    • Wagner James Au: The Making of Second Life, HarperBusiness, 2008, ISBN 978-0-06-135320-8
    • Dana Moore, Michael Thome, and Dr. Karen Haigh: Scripting Your World: The Official Guide to Second Life Scripting, Sybex, 9/2008, ISBN 978-0-470-33983-1
    • Aimee Weber, Kimberly Rufer-Bach, Richard Platel: Creating Your World: The Official Guide to Advanced Content Creation for Second Life, 10/2007, ISBN 978-0-470-17114-1
  • На немецком языке:

Ссылки

Примечания

  1. Getting started with LSL — Second Life Wiki. Дата обращения: 23 ноября 2009. Архивировано 8 марта 2010 года.

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